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<channel>
	<title>ivancruz.blog</title>
	<link>http://blog.ivancruz.com.mx</link>
	<description>an insight inside of ivancruz's tormented mind.</description>
	<pubDate>Thu, 10 Jul 2008 02:35:56 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>My tee on threadless!</title>
		<link>http://blog.ivancruz.com.mx/2008/07/09/my-tee-on-threadless/</link>
		<comments>http://blog.ivancruz.com.mx/2008/07/09/my-tee-on-threadless/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 02:35:26 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2008/07/09/my-tee-on-threadless/</guid>
		<description><![CDATA[I&#8217;ve been out of it for the last couple weeks, immersed into Visa paperwork, trying to figure out the best way for me to stay in Canada, well I took some time and sent a t-shirt design that was sitting on my computer for months to Threadless.

For the few of you who might not know [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been out of it for the last couple weeks, immersed into Visa paperwork, trying to figure out the best way for me to stay in Canada, well I took some time and sent a t-shirt design that was sitting on my computer for months to Threadless.<br />
<br />
For the few of you who might not know what Threadless is, it&#8217;s a t-shirt company that prints limited versions of designs created by different designers &#038; artists. There&#8217;s an initial period when you send it and they can either take it or reject it, and then it goes public for people to vote and comment on it.<br />
<br />
Check it out and tell me what you think.<br />
<br />
<a href="http://www.threadless.com/submission/169500/Masking_Tape" target="_top"><img src="http://www.threadless.com/subbanner/169500/banner1.png" border="0" width="220" height="119" alt="My Threadless.com Submission "/></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2008/07/09/my-tee-on-threadless/feed/</wfw:commentRss>
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		<item>
		<title>LED CrossFade - first test</title>
		<link>http://blog.ivancruz.com.mx/2008/04/18/led-crossfade-first-test/</link>
		<comments>http://blog.ivancruz.com.mx/2008/04/18/led-crossfade-first-test/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 20:04:10 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2008/04/18/led-crossfade-first-test/</guid>
		<description><![CDATA[Here&#8217;s my first attempt to controlling LED lights through a Distance Sensor and Arduino.

Here&#8217;s a temp link:
http://ivancruz.com.mx/pickup/led.mov
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my first attempt to controlling LED lights through a Distance Sensor and Arduino.<br />
<br />
Here&#8217;s a temp link:<br />
<a href="http://ivancruz.com.mx/pickup/led.mov">http://ivancruz.com.mx/pickup/led.mov</a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2008/04/18/led-crossfade-first-test/feed/</wfw:commentRss>
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		<title>Who Killed Mr and Mrs Borden?</title>
		<link>http://blog.ivancruz.com.mx/2008/04/11/who-killed-mr-and-mrs-borden/</link>
		<comments>http://blog.ivancruz.com.mx/2008/04/11/who-killed-mr-and-mrs-borden/#comments</comments>
		<pubDate>Sat, 12 Apr 2008 03:04:12 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Motion]]></category>

		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2008/04/11/who-killed-mr-and-mrs-borden/</guid>
		<description><![CDATA[[See post to watch QuickTime movie]

At the beginning of the day we got a brief: to create a motion piece showing a different version of the famous case of the hatchet murders that occurred in New England in the late 1920’s. Everything from concept to delivery had to be done in under eight hours.

Leading my [...]]]></description>
			<content:encoded><![CDATA[<p><center>[See post to watch QuickTime movie]</center><br />
<br />
At the beginning of the day we got a brief: to create a motion piece showing a different version of the famous case of the hatchet murders that occurred in New England in the late 1920’s. Everything from concept to delivery had to be done in under eight hours.<br />
<br />
Leading my team to find less obvious solutions, we focused on giving the message the time it needed to be compelling; when we got out of our initial pitch meeting we convinced the panel that we got the most compelling story. When we presented our piece, we won both the audience and the judge’s choice awards.</p>
]]></content:encoded>
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		<title>Xpresso + Sound Effector</title>
		<link>http://blog.ivancruz.com.mx/2008/02/13/xpresso-sound-effector/</link>
		<comments>http://blog.ivancruz.com.mx/2008/02/13/xpresso-sound-effector/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 00:36:22 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[3d]]></category>

		<category><![CDATA[Portfolio]]></category>

		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2008/02/13/xpresso-sound-effector/</guid>
		<description><![CDATA[Here&#8217;s my first tackle at the Xpresso node-based editor of Cinema 4d, I&#8217;m connecting the Sound Effector to control the birth rate, size and rotation of the particle system I created with Thinking Particles.





Sound Effector + Thinking Particles on Xpresso from Ivan Cruz on Vimeo.

Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s my first tackle at the Xpresso node-based editor of Cinema 4d, I&#8217;m connecting the Sound Effector to control the birth rate, size and rotation of the particle system I created with Thinking Particles.<br />
<br />
<center><object type="application/x-shockwave-flash" width="480" height="324" data="http://www.vimeo.com/moogaloop.swf?clip_id=687437&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933">
<param name="quality" value="best" />
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<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=687437&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933" /></object></center><br /><a href="http://www.vimeo.com/687437/l:embed_687437">Sound Effector + Thinking Particles on Xpresso</a> from <a href="http://www.vimeo.com/ivancruz/l:embed_687437">Ivan Cruz</a> on <a href="http://vimeo.com/l:embed_687437">Vimeo</a>.<br />
<br />
Enjoy!</p>
]]></content:encoded>
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		<item>
		<title>One Laptop Per Child</title>
		<link>http://blog.ivancruz.com.mx/2008/01/11/one-laptop-per-child/</link>
		<comments>http://blog.ivancruz.com.mx/2008/01/11/one-laptop-per-child/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 05:15:08 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2008/01/11/one-laptop-per-child/</guid>
		<description><![CDATA[Today while I was doing research for my Final Project, I stumbled upon this unusual yet amazing website. The address http://laptop.org belongs to a non-profit organization called One Laptop Per Child, program initiated by the MIT and designed by renowned industrial designer Yves Béhar. It&#8217;s mission, to develop low-cost ($100) laptops for children in developing [...]]]></description>
			<content:encoded><![CDATA[<p>Today while I was doing research for my Final Project, I stumbled upon this unusual yet amazing website. The address <a href="http://laptop.org">http://laptop.org</a> belongs to a non-profit organization called One Laptop Per Child, program initiated by the MIT and designed by renowned industrial designer Yves Béhar. It&#8217;s mission, to develop low-cost ($100) laptops for children in developing countries.<br />
<br />
<img src="http://farm3.static.flickr.com/2236/2184875572_2be87464a8.jpg?v=0" alt="OLPC" /><br />
A slideshow of how the program got started can be viewed here <a href="http://www.dcontinuum.com/content/show.php?id=4"> www.dcontinuum.com</a><br />
<br />
The thing that amazed me the most is the great design of the laptop itself, it looks nicer than a lot of high-end computers in the market, showing us that you don&#8217;t need a lot of money to generate great design, sometimes all you need is a cause.<br />
<br />
By the way, you can emulate their OS by going to this link: <a href="http://wiki.laptop.org/go/Emulating_the_XO">Emulating the XO</a> I haven&#8217;t tried it yet, but I will when I have some free time.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2008/01/11/one-laptop-per-child/feed/</wfw:commentRss>
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		<item>
		<title>Christmas spirit</title>
		<link>http://blog.ivancruz.com.mx/2007/12/15/christmas-spirit/</link>
		<comments>http://blog.ivancruz.com.mx/2007/12/15/christmas-spirit/#comments</comments>
		<pubDate>Sat, 15 Dec 2007 19:40:29 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Random]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2007/12/15/christmas-spirit/</guid>
		<description><![CDATA[While I was reading some articles a couple hours ago, I stumbled upon a quite promising website, Christmas greetings from Wieden + Kennedy London. This website&#8217;s reason to be is to express your Christmas spirit to friends and family, without killing trees.



I don&#8217;t know if it&#8217;s the fact that I haven&#8217;t slept since Thursday night, [...]]]></description>
			<content:encoded><![CDATA[<p>While I was reading some articles a couple hours ago, I stumbled upon a quite promising website, Christmas greetings from <a href="http://www.wiedenswood.com/">Wieden + Kennedy London</a>. This website&#8217;s reason to be is to express your Christmas spirit to friends and family, without killing trees.<br />
<br />
<img src="http://blog.ivancruz.com.mx/wp-content/uploads/images/w+k.png" alt="Screenshot of application running" /><br />
<br />
I don&#8217;t know if it&#8217;s the fact that I haven&#8217;t slept since Thursday night, but I found the application pretty hard to use, first of all It took me three tries to figure out how to change the color of the tree. The color engine features an eyedropper tool, which by the way selects random colors sometimes and then when you select a color your tree doesn&#8217;t change; It was after the third time I tried to change it that I tried to click on the tree and it indeed changed, but the tool never changed to a paint bucket, or any other icon for me to know I needed to do that second action.<br />
<br />
Another thing that struck a nerve was the scale feature of the tree ornaments, I was excited when I realized you could do it, simple yet effective; then again when you reach a certain size it gets really difficult to move or scale up or down your ornament.<br />
<br />
Even after those little details, I still enjoyed the website and find the concept really interesting, plus, this evokes creativity from users; I&#8217;ve seen some quite interesting little trees on it.</p>
]]></content:encoded>
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		<item>
		<title>Dynamics - CN Bumper</title>
		<link>http://blog.ivancruz.com.mx/2007/11/28/dynamics-cn-bumper/</link>
		<comments>http://blog.ivancruz.com.mx/2007/11/28/dynamics-cn-bumper/#comments</comments>
		<pubDate>Wed, 28 Nov 2007 21:39:27 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[3d]]></category>

		<category><![CDATA[Motion]]></category>

		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2007/11/28/dynamics-cn-bumper/</guid>
		<description><![CDATA[This is my first experiment using the dynamics module of Cinema 4d. dynamics is a module that recreates real life physics, such as gravity and wind. In this experiment I have two cubes at a certain height, that I then drop by the magic of gravity and a little bit of wind.

The trickiest part was [...]]]></description>
			<content:encoded><![CDATA[<p>This is my first experiment using the dynamics module of Cinema 4d. dynamics is a module that recreates real life physics, such as gravity and wind. In this experiment I have two cubes at a certain height, that I then drop by the magic of gravity and a little bit of wind.<br />
<br />
The trickiest part was to merge all of the elements of each cube into one single object. This is because dynamics only work with single editable objects. So I  modeled everything separate, then merge everything in steps, starting with the extruded type, and then the same type with the cube.<br />
<br />
<center>[See post to watch QuickTime movie]</center></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2007/11/28/dynamics-cn-bumper/feed/</wfw:commentRss>
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		<title>3d Experiments - Mograph</title>
		<link>http://blog.ivancruz.com.mx/2007/11/20/3d-experiments-mograph/</link>
		<comments>http://blog.ivancruz.com.mx/2007/11/20/3d-experiments-mograph/#comments</comments>
		<pubDate>Tue, 20 Nov 2007 17:20:29 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[3d]]></category>

		<category><![CDATA[Motion]]></category>

		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2007/11/20/3d-experiments-mograph/</guid>
		<description><![CDATA[Mograph is, in the words of one of my instructors, Cinema4d&#8217;s &#8220;Do Cool Shit Button&#8221;. Because with the minimum knowledge of Mograph you can do some crazy cool stuff with it. This experiment features Mograph&#8217;s most basic object; the Cloner Object, which as you might&#8217;ve imagined it creates copies of an instance.

[See post to watch [...]]]></description>
			<content:encoded><![CDATA[<p>Mograph is, in the words of one of my instructors, Cinema4d&#8217;s &#8220;Do Cool Shit Button&#8221;. Because with the minimum knowledge of Mograph you can do some crazy cool stuff with it. This experiment features Mograph&#8217;s most basic object; the Cloner Object, which as you might&#8217;ve imagined it creates copies of an instance.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
<br />
Using the Cloner Object and the Random Effector, which scatters all of the clones randomly according to the values that you input. I created a small animation of letters that cluster around typography.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
<br />
The bar is rising, now I am using all of the above plus the Sound Effector, which means that the animation parameters that I input will be in sync with the music that you load on the application. Giving you something worth watching almost instantaneously.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
<br />
Nesting, that&#8217;s the important term here, I placed two Cloner Objects that each animate a wheel, inside of a Cloner Object that animates the whole bike. Then I exported everything to After Effects and added the little tittle on the far lower right corner.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2007/11/20/3d-experiments-mograph/feed/</wfw:commentRss>
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		<title>T-Shirt Design</title>
		<link>http://blog.ivancruz.com.mx/2007/11/19/t-shirt-design/</link>
		<comments>http://blog.ivancruz.com.mx/2007/11/19/t-shirt-design/#comments</comments>
		<pubDate>Mon, 19 Nov 2007 09:02:26 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[Portfolio]]></category>

		<category><![CDATA[Print]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2007/11/19/t-shirt-design/</guid>
		<description><![CDATA[The brief for this project was quite simple, to create a t-shirt design. The fact that the brief was so open, made it a little tricky to decide on what to do. Because, from my point of view, t-shirt design is one of the areas, where experimentation can easily take place.

After some brainstorming with my [...]]]></description>
			<content:encoded><![CDATA[<p>The brief for this project was quite simple, to create a t-shirt design. The fact that the brief was so open, made it a little tricky to decide on what to do. Because, from my point of view, t-shirt design is one of the areas, where experimentation can easily take place.<br />
<br />
After some brainstorming with my roommate, I got it, a play on words.<br />
<br />
<a href="http://blog.ivancruz.com.mx/wp-content/uploads/images/maskingTape.png" rel="lightbox[t-shirt]" ><img src="http://blog.ivancruz.com.mx/wp-content/uploads/images/maskingTape_th.png" width="500" height="100" alt="" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.ivancruz.com.mx/2007/11/19/t-shirt-design/feed/</wfw:commentRss>
		</item>
		<item>
		<title>3d Experiments - Cloth</title>
		<link>http://blog.ivancruz.com.mx/2007/11/18/3d-experiments-cloth/</link>
		<comments>http://blog.ivancruz.com.mx/2007/11/18/3d-experiments-cloth/#comments</comments>
		<pubDate>Mon, 19 Nov 2007 04:20:37 +0000</pubDate>
		<dc:creator>Ivan Cruz</dc:creator>
		
		<category><![CDATA[3d]]></category>

		<category><![CDATA[Motion]]></category>

		<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://blog.ivancruz.com.mx/2007/11/18/3d-experiments-cloth/</guid>
		<description><![CDATA[Cloth, it took me a couple days to figure it out, and for the most part it was quite easy. The big problem was, there&#8217;s almost no documentation online; all they have is &#8220;throw a cloth on a cube&#8221; Which is kinda cool when you are starting out, but not enough when you are actually [...]]]></description>
			<content:encoded><![CDATA[<p>Cloth, it took me a couple days to figure it out, and for the most part it was quite easy. The big problem was, there&#8217;s almost no documentation online; all they have is &#8220;throw a cloth on a cube&#8221; Which is kinda cool when you are starting out, but not enough when you are actually trying to accomplish something.<br />
<br />
So I started fooling around with Clothilde, the Cloth Engine of Cinema4d, and as I mentioned before, the only tutorial online was the let&#8217;s throw a cloth on a cube.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
<br />
Then I started to fool around with the physics of the engine, wind, resistance, flexibility, you name it. As a side-note, it took me almost a day to figure out how to wrap something with the cloth before the animation started, in other words, the initial position. If you ever encounter the same problem, all you have to do is go to the Dresser tab and click the &#8220;Relax&#8221; button, after that click &#8220;Set&#8221; on the Init Position Area.<br />
<br />
<center>[See post to watch QuickTime movie]</center><br />
<br />
And later on, I worked on an animation that featured everything that I learned on the Cloth engine.<br />
<br />
<center>[See post to watch QuickTime movie]</center></p>
]]></content:encoded>
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